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Requirements
- A laptop or PC capable of running Unity comfortably:
- Windows 10/11 or macOS
- 8GB+ RAM (16GB recommended for smoother performance)
- Dedicated graphics card preferred (NVIDIA/AMD) for 3D projects
- At least 20GB free storage for Unity Editor, projects, and assets
- Internet connection for downloading Unity, assets, and course materials
- No prior coding or game development experience required
- Basic computer skills such as installing software and navigating folders
Features
- Beginner-Friendly
- Hands-On Learning
- Comprehensive Curriculum
- Ready-to-Use Assets
- Step-by-Step Instructions
- Portfolio-Ready Projects
- Interactive Learning
- Covers Industry-Standard Tools
Target audiences
- Beginners with no prior coding or game development experience who want to learn how to build games.
- Students, hobbyists, or aspiring game developers looking to understand both 2D and 3D game development.
- Anyone interested in learning C# programming in a practical, hands-on way through game projects.
- Creatives who want to combine logic, design, and interactivity to bring their game ideas to life.
- Learners aiming to build a portfolio of playable games while gaining foundational programming and Unity skills.
Dive into the exciting world of game development with Unity! This course is designed for beginners and aspiring game creators who want to learn how to bring their ideas to life. You’ll start with the fundamentals of Unity, exploring its interface, tools, and core concepts, before moving on to creating interactive 2D and 3D games. Along the way, you’ll learn essential skills in C# scripting, game mechanics, physics, player controls, and UI design. By the end of the course, you’ll have built your own playable games and gained the confidence to continue your journey as a game developer.
Curriculum
- 6 Sections
- 30 Lessons
- 8 Weeks
Expand all sectionsCollapse all sections
- Introduction to Game Development with Scratch6
- C# Programming Fundamentals6
- Unity Basics and 2D Game Fundamentals6
- 2D Game Project: Building a Complete Game6
- Introduction to 3D Game Development4
- 3D Game Project: FPS Mechanics8
